Excavating dungeons

Posted on January 18, 2011

Sorry about the lack of updates, real life has been quite demanding during the past several months. I’ve got some spare time now though and I’m back to working on the mod.

I’m currently reading up on how to create good dungeon layouts and puzzle structures and so far I think my test dungeons are looking pretty good, I’ll try and make some proper ones before the end of the week.

Filed Under Neverwinter Nights, Tir-Nimphel | Comments Off on Excavating dungeons

Slight delay in Tir-Nimphel Beta

Posted on November 6, 2009

There has been a slight delay in the beta launch due to real life work interfering. I am uncertain when exactly the launch will be, but I hope we’ll be able to launch this month.

Just to ensure everyone – we are not dead and we are very close to beta, all we need are a few more quests and dungeons and we’re ready to go. I would have had them done a couple weeks ago, but I’ve been too tired from real life work to do anything serious in my spare time. As soon as things quiet down I’ll be able to get back to working on the mod.

I’d also like to remind everyone that we’re still looking for volunteers. Details are on the Contacts page, as well as the previous post.

Filed Under Neverwinter Nights, Tir-Nimphel | Comments Off on Slight delay in Tir-Nimphel Beta

Tir-Nimphel Public Beta Coming Soon

Posted on September 18, 2009

A public beta of Tir-Nimphel will be held next month. The exact date is still unknown, but it should be somewhere between October 15th and October 31st.

The main purpose of the beta will be to get feedback from a wider audience and to check that the mod handles higher numbers of players well.

I will post more details and the exact date once it has been decided upon.

Filed Under Neverwinter Nights, Tir-Nimphel | Comments Off on Tir-Nimphel Public Beta Coming Soon

Looking for volunteers

Posted on September 4, 2009

27Gaming are looking for volunteers in the following areas for both NWN 1 and 2:

If you believe you could fill any of these positions, please send an email to Belnoroth@27Gaming.com with a short description of your previous work and which position you believe you could fill.
If you wish to apply for multiple positions, please write down all of the positions you wish to apply for.

Please note: if you wish to show examples of your previous work, please use a link if the total size is over 5 MB in size.

Filed Under 27gaming.com, Neverwinter Nights, News | Comments Off on Looking for volunteers

Changes to The Mad Bishop

Posted on April 8, 2009

Due to the recent changes within 27Gaming there will be a few changes to the design and gameplay of The Mad Bishop as I, Belnoroth, takes over as lead designer of the module.

The core of the module will still be the same, it will be single-player, story based and focusing on rogue characters and the main reason the previous work is being scrapped is so that I can start from a clean slate and design the game and levels around certain gameplay features from the beginning instead of adapting and updating the old material. I have several gameplay ideas that I’m toying with that should ensure a unique and exciting game experience.

David will be working solely as a writer now and will provide the plot for the module, which should turn out much better with him being able to focus on writing and not trying to solve gameplay issues and building areas.

Filed Under The Mad Bishop | Comments Off on Changes to The Mad Bishop

27 Gaming Cofounder Steps Down

Posted on April 7, 2009

David R. Lambert, otherwise known online as VaeVictus X, has given up his leadership position in the organization, handing sole ownership and management responsibilities to his former partner, Belnoroth.  David will remain with 27 Gaming as a writer, and may be called upon for other minor matters, but will no longer be involved in the design process as he seeks to forge a career as a creative writer in the New Media Age.

The previously announced Neverwinter Nights module entitled The Mad Bishop is unfortunately caught in the middle of this change.  Work that has previously been done on the project wil be scrapped and Belnoroth will be taking over as the lead on this project.  David will be plotting the storyline for the up-coming module in a series of short fantasy stories.

David R. Lambert is also hard at work writing a novel.  He will answer any questions as best he can, but asks that those who wish to contact him be patient as he is still in the process of adjusting to a reprioritized life.

Filed Under 27gaming.com, The Mad Bishop | Comments Off on 27 Gaming Cofounder Steps Down

Avon region WIP

Posted on March 6, 2009

As promised here’s another map update. About 75% of the full region has been mapped and there are several features missing on the map at the moment that will be added later.

Be warned, full map is pretty big.

Click image for full size

This will probably be the last map update until the map is finished, which should take another few days.

Filed Under Neverwinter Nights, Tir-Nimphel | Comments Off on Avon region WIP

Avon region map sneak peak

Posted on March 4, 2009

Here’s a small sneak peak at what I’m working on for Tir-Nimphel at the moment. Click the image for the full-sized picture.

This is only a small part of the full map which isn’t finished yet, but it’s coming along nicely and I’ve got about 50% of the Avon region mapped out so far. Expect to see more in a couple days.

Filed Under Neverwinter Nights, Tir-Nimphel | Comments Off on Avon region map sneak peak

Next Page »